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A Sega VMU. A VMU (short for Visual Memory Unit, non Virtual Memory Unit) is the "memory card" for the Sega Dreamcast. When its virtually all basic work is as a obliterable memory device, a VMU has more purposes too. It could help as an auxiliary display in the period of normal gameplay &, through the apply of extra software system, it potty work as a console independent of the Dreamcast.

Technical specifications

CPU: Octad-bit (Sanyo LC8670 "Potato") Memory: 128 KB (200 stops) Display: 48 dot Breadth x 32 dot Height, Monochrome Display size: 37 millimetre (Unity.46 inches) Breadth ten Twenty-six millimeter (One.02 inches) Height Case dimensions: 47 millimetre (Single.85 inches) Breadth 10 Fourscore millimetre (Trine.Xv inches) Height x Xvi *mm (Zero.63 inches) Depth Power source: Two 10 CR2032 batteries using auto-off function healthy: One-channel PWM sound source Weight: 45g (Cipher.099 pounds)

booyaka.com: VMU Development
Tools, saved games, mini-games, discussions, technical information and downloads for the Dreamcast Virtual Memory Unit.

Sega dreamcast VMU development tools
Focused on Dreamcast VMU development. Information, tools to download, and examples.

VMU demo and game development
Information and software for DC Visual Memory Unit.

VMU Script Compiler
VMU Script is a new language for the VMU that compiles to assembler. It is powerful and easy to program.

VMU Space Invaders
The site contains the VMU Space Invaders game. Also has free source code to the game as well as useful VMU programming links.

The Dreamcast Browsers Group
Only place to find browser add-ons scripts (run from the VMU) for the Dreamcast Browsers. Also the home of the world's first open-source VMU file uploader.

Psilocybin Dreams Web Browser Home
Features game saves, web browser add-on tools, java games, and a community section.


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